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Who am i?

I am Marcelino Borges, born in Recife, Pernambuco, Brazil. I’m deeply interested in developping apps and games, as well as digital and analogic electronics, so I can easily develop solutions with these things, besides my personal passion for arts/music (including composition and production). I’m an entrepreneur since birth, I just can’t stay quiet, I must be always creating/developing something. Passionate about challenges, programming, digital graphic design, electronics, technologies of all kinds. My goal is working with software/game development and/or hardware.

Education

  • Graduating (5 years) in Software Engineering with minor in Hardware Engineering (known on Brazil as just Computer Engineering). Jan/2016 – Dez/2020 (expected conclusion date) at UNIBRATEC (Brazilian Institute of Technology).
  • Gratuated in Law in 2013 at UNICAP (Catholic University of Pernambuco).
  • Gratuated in high school in 2007 at GGE school.

Languages

  • Portuguese (birth language)
  • English (Advanced)
  • Spanish (basic)

Jobs

Avanade Brasil

  • ROLE: Senior Software Engineer
  • DURATION: Ago/2020 – Present
  • DESCRIPTION: I'm a back-end developer, working mostly with .Net, Java and web services.
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Avanade Brasil

  • ROLE: Senior Software Engineer
  • DURATION: Ago/2020 – Brasil
  • DESCRIPTION: I'm a back-end developer, working mostly with .Net, Java and web services.
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DevBox Brasil

  • ROLE: Co-Founder & Developer
  • DURATION: Jan/2019 – Present
  • DESCRIPTION: My job is to build this company starting with nothing but our will and strength of making a huge and solid business of software development. I've been making a business plan, marketing strategy, designing UI/UX and programming to Android and iOS.
  • LINKS: Click here for our website, here for LinkedIn
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DevBox Brasil

  • ROLE: Co-Founder & Developer
  • DURATION: Jan/2019 – Present
  • DESCRIPTION: My job is to build this company starting with nothing but our will and strength of making a huge and solid business of software development. I've been making a business plan, marketing strategy, designing UI/UX and programming to Android and iOS.
  • LINKS: Click here for our website, here for LinkedIn
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Rokit Game Studio

  • ROLE: Co-Founder & Developer
  • DURATION: Oct/2018 – Mar/2020
  • DESCRIPTION: I work programming, making animation and UI in mobile games, from the conception until publishing.
  • WORKS: Click here
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Rokit Game Studio

  • ROLE: Co-Founder & Developer
  • DURATION: Oct/2018 – Mar/2020
  • DESCRIPTION: I work programming, making animation and UI in mobile games, from the conception until publishing.
  • WORKS: Click here
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International Game Developers Association

  • ROLE: Secretary & Vice-Director
  • DURATION: Jul/2018 – Apr/2019
  • DESCRIPTION: We support and promote growth in the Recife and Greater Recife Area of game development as industry, education, career and market.
  • LINKS: Click here to visit our Facebook page and here to visit IGDA’s oficial page.
  • WORKS: Click here
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International Game Developers Association

  • ROLE: Secretary & Vice-Director
  • DURATION: Jul/2018 – Apr/2019
  • DESCRIPTION: We support and promote growth in the Recife and Greater Recife Area of game development as industry, education, career and market.
  • LINKS: Click here to visit our Facebook page and here to visit IGDA’s oficial page.
  • WORKS: Click here
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Connet - Corporative Automation

  • ROLE: CEO & Founder
  • DURATION: Jan/2015 – Jul/2019
  • DESCRIPTION: B2B Technology company, which works hard to offer fair and high quality automation services to other companies, allowing indirect or direct automation in a data center, where the air-conditioners can be fully controlled by a manager/collaborator or by Connet’s smart device, which listens 24 hours/day the temperature status, avoiding electronic harms with raising heating in case the client has a lack of energy. Reports stay available at the web control-interface to help the data center management.
  • LINKS: Click here and here to know some of our products.
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Connet - Corporative Automation

  • ROLE: CEO & Founder
  • DURATION: Jan/2015 – Jul/2019
  • DESCRIPTION: B2B Technology company, which works hard to offer fair and high quality automation services to other companies, allowing indirect or direct automation in a data center, where the air-conditioners can be fully controlled by a manager/collaborator or by Connet’s smart device, which listens 24 hours/day the temperature status, avoiding electronic harms with raising heating in case the client has a lack of energy. Reports stay available at the web control-interface to help the data center management.
  • LINKS: Click here and here to know some of our products.
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State Courthouse

  • ROLE: Public Servant
  • DURATION: Jan 2011 – Ago/2020
  • SECTORS: Conciliation, Mediation and Arbitration, 1ª Vice-Presidence, Center of Processual Distribution.
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State Courthouse

  • ROLE: Public Servant
  • DURATION: Jan 2011 – Ago/2020
  • SECTORS: Conciliation, Mediation and Arbitration, 1ª Vice-Presidence, Center of Processual Distribution.
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MB Amps

  • ROLE: CEO, Founder & Technician
  • DURATION: Jan/2010 – Out/2013
  • DESCRIPTION: I used to execute the whole company’s pipeline. Since planning projects (woods, electronics and metal parts, electronic schematics), building, soldering electronics (analogic) parts, gluing and mounting wood boxes, drawing the arts etc.
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MB Amps

  • ROLE: CEO, Founder & Technician
  • DURATION: Jan/2010 – Out/2013
  • DESCRIPTION: I used to execute the whole company’s pipeline. Since planning projects (woods, electronics and metal parts, electronic schematics), building, soldering electronics (analogic) parts, gluing and mounting wood boxes, drawing the arts etc.
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ADG - Arts and Graphic Design

  • ROLE: CEO & Founder
  • DURATION: Jan/2009 – Jan/2011
  • DESCRIPTION: I worked managing, selling, creating and drawing arts destinated to outdoors, websites, personal cards, banners etc. of my customers.
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ADG - Arts and Graphic Design

  • ROLE: CEO & Founder
  • DURATION: Jan/2009 – Jan/2011
  • DESCRIPTION: I worked managing, selling, creating and drawing arts destinated to outdoors, websites, personal cards, banners etc. of my customers.
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Ipojuca's City Hall

  • ROLE: Public Servant – Administrative
  • DURATION: Jul/2010 – Dec/2010
  • DESCRIPTION: I worked supporting the municipal Secretary of Health with Juridical Assessment.
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Ipojuca's City Hall

  • ROLE: Public Servant – Administrative
  • DURATION: Jul/2010 – Dec/2010
  • DESCRIPTION: I worked supporting the municipal Secretary of Health with Juridical Assessment.
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Main Skills

GameDev

Mobile and PC games, using Unreal Engine and Unity.

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Java

Android and PC apps with Java/JavaFX.

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.NET

.NET framework with C#.

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Flutter/Dart

Android and iOS apps.

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C++

Applied to Unreal Engine 4.

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Electronics

I have experience making automation projects with Arduino and its shields, both programming and making the hardware part. And i have experience in making audio projects for electric guitar, as amplifiers ou effects pedals.

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Other, but not less important, skills

2D Arts

I have a large experience with 2D arts, creating logos of all kinds, game arts (characters and enviroments), pressed and social media.

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3D Modeling

I have a short experience with 3D arts, modelling small models in gamejams and other for study, but enough to give me some know-how to work with 3D games.

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Music & SFX

I used to play in a few rock and pop rock bands in the past, playing the guitars in all of them, making small concerts and recording/creating songs and soundtracks in my small home studio, plus a bunch of SFX to personal and friend’s projects

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Making Things

I’ve spent my whole life creating and making things of all kinds from nothing (mostly woodwork and electronics), so this is a strong skill i have.

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Entrepreneur

All my life I’ve been proactive, tried and failed to create business using my technical knowlege and I have acquired a big amount of experience and kwnolege from this.

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Agile Methodologies

I have learnt at college and practicing with real projects agile methodologies, such as scrum.

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Software Modeling

I have learnt at college and practicing with real projects how to model software at the project stage, using, i.e. Astah.

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Version Control

I have learnt in practice how to do version control of a software/game, using GIT and Source Tree.

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WordPress Sites

I have a lot of experience building WordPress websites

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Tools

Unreal Engine 4

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Unity

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Blender

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Android Studio

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IntelliJ

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Eclipse

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Visual Studio

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SQL Server

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Astah Professional

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Corel Draw

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Photoshop

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Source Control

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Git

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