Cyber Defense


Made with Unreal Engine 4 and Blueprints.

Cyber Defense is a tower defense game developed in 3 days, like a personal gamejam, with study purposes. I was aiming to make a simple tower defense mechanics from zero.

The game is all set-up to be scalable. There is a quick level set-up and due to class inheritance and polimorfism it is easy and fast to create new kinds of towers and enemies.

To the music I’ve chosen an old song I have recorded (from the time I used to play electric guitar). I have also improvised recording my own voice (with my out of date english accent) to simulate the walkie-talkie messages to help the player.

Characters from Mixamo. Level assets from the epic store (free).


Programming & UI

Marcelino Borges


Marcelino Borges