Lumini

DESCRIPTION

Made with Unreal Engine 4 and Blueprints.

Lumini was a game created to a game jam made in 2018, in the city of Recife, Pernambuco, Brazil, organized by Senac/PE and IGDA/Recife.

Lumini is a rare fish, who has lost his light. The only way to get it back permanently is finding a special pearl that will restore his luminescence. While Lumini faces evil enemies in the ocean, guardians of the pearl obstinated to keep him away from his final and, not less, vital goal, he eats luminescent seaweeds to get a temporary light on his way to the pearl’s hidden cave.

TEAM

Programmer

Marcelino Borges

Programmer

Caio Filizola

3D Artists

Marcelino Borges

2D Artist

Flávio Mattos

2D Artist

Giulia Sotero

Game Designer

Jessica Bastos

Game Designer

Danilo Lopes

SFX & Music

Vinicius Virtuoso

GAMEPLAY